

Weapon Running Time: Missiles and torpedoes move set distances during engagement turns and may take over 10 minutes to reach a target. It combines rules adapted from the award-winning Harpoon tactical game with a card-based diplomatic/political component.to Present) Author Marc Miller Publish Year 1988 Pages 56 Dimensions 8.5x11x. Bond states that you might as well refer to something by its real name when sinking it. Harpoon (GDW) Category War Games Sub-category Popular War Games Genre War Game - Modern (1960 A.D. Reporting Names: Included with all the Russian and Chinese platforms etc., although the real names are mainly used.Radio Silence: There's a rule that means a search radar will be detected by anyone in range, giving them bearing and type of the radar instantly, narrowing down your location and ship type quite well.Needless to say, it has a boatload of rules. Loads and Loads of Rules: It's a ruleset meant to try and simulate late 20th-century naval engagements with as much accuracy and realism as possible.There is also some nice humor in the rulebooks (the "phaser rule" for example - Bond and his partners in crime are very much members of the original Star Trek generation). Bond doesn't object to people fiddling about with it- in fact he'd probably be interested in the results. There are several scenarios based on those novels out there.Īn easily adjustable system. The game is best known for its use by Tom Clancy, working with Bond, in gaming out scenarios for the The Hunt for Red October and Red Storm Rising. Several computer adaptations have followed. Number four came out in 1996, with 4.1 (a major rules update) hitting in 2001.Īs well as the basic rule set, a number of scenario books are available. Harpoon 4 Board Game - Clash of Arms Market Price, - Buylist Market Price, - Listed Median Price, - Date Condition Qty Price No Listings Available This. Use sensors, radars and sonar to track enemy ships. Play Harpoon online You can choose from an authentic arsenal of over 100 Soviet and NATO weapons. The game features 13 possible Cold War scenarios, each of which can be affected by multiple factors.

#HARPOON GAME BOARD SIMULATOR#
The first edition came out in 1981, with two more following in 19. A modern naval battle simulator based on Larry Bond’s popular Harpoon board-game from 1980. The game can be done with miniatures or graph paper. Platform listings with a history, lots of good detail and well-researched. The game can be moved between them as the situation dictates. Three different turn types- Intermediate (30 mins), Tactical (3 mins) and Engagement (30 seconds).An air combat system that is fairly simple, but good enough.You generally need an umpire for this game. All players make their moves simultaneously and resolve detections.Using unclassified data, he created a new game system. Published by Clash Of Arms.īasically, Bond found that the naval training aids he was working with as an ROTC officer were inadequate. A Cold War and present day naval miniatures game created by Bond.
